Fusion 360 move bodies to component - Apr 1, 2015 · 1. right click on the body to move. 2. drag it to the new component body folder. 3a. if the component body folder changes colour then drop by releasing the left mouse button.

 
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Jan 18, 2016 · Geometry from one body can be used to drive geometry on another. Perfect for ‘fleshing out’ your design in the conceptual stages of the process. You can have more than one body per component. Bodies can be promoted to Components. Typically you would only have one body per component during the final stages of design. Activate the desired component to place the sketch in. Create a New sketch. Right click and select Paste (CTRL + V, Command + V). Note: Fusion 360 blocks restructure when there are any cross-component references. This includes if bodies are created from the sketch and have been moved to a new component.Feb 1, 2024 · Right-click on the body and select Create Components from Bodies. Right-click on the component and select Save Copy As. Give the file a name and note the folder location it is saved in. Open the second file. In the browser, navigate to where the file from step 3 was saved in. Right-click on the file and select Insert Into Current Design. Solution: How to use the Rectangular Pattern command to duplicate faces, bodies, features, or components in a design and distribute them along linear axes in rows and columns to create a rectangular pattern in Fusion 360.. Click Design > Solid > Create > Pattern > Rectangular Pattern . The Rectangular Pattern dialog displays, and Type is set …Fusion 360 align command is a great way to save time and not have the restrictions of joints. Check out my 🚀Fusion 360 Jumpstart Course at https://bit.ly/F...Select and activate the top-level project line in the browser tree. Right-click on it and choose Paste New. Drag the new component away from the source component in the workspace and then click Okay. This will create a new component that is exactly the same as the source component that you copied. They are not linked.We're back with another CAD tutorial! Today we are going in depth to learn the basics of using Joints in Fusion 360 to create assemblies. Joints are one of m...Edit: This will link the files together. You can insert a file into many (unlimited) other files and they will remain linked unless you right-click on the component and select "break link". If you update the original file then you will see a warning symbol in any file that it is linked in. You'll have to click the warning triangle to update it. 2.Follow my Instagram: @bedadevelopment for more content and 3D prints!Let's learn how to move a sketch in Fusion 360!Link to forum topic: https://forums.autod...I would much rather be able to position the clamp appropriately in the move operation upon import. If that move command upon import supported aligning parts it would be a significant improvement too. Alternatively, being able to retroactively modify the original location of a component instead of capturing positions would be the best …Jul 9, 2019 · Component tree (messed up) I want: - Wheel component brought up (outside from Box) and into a new component that's not created here. I understand that the Fusion 360 browser tree is not really a tree (it doesn't allow me to move things arbitrarily), but a representation of the timeline. I have tried: Step-by-step tutorial of "How to move an object to Origin in Autodesk Fusion 360".Autodesk Fusion 360 is a cloud-based CAD-CAM tool adopted by various indust...New to this and trying to self-teach myself, so if answered please be detailed. I made a simple cylinder. Then on an axis to the cylinder's face but separated from it made a triangle in the Line Mode. Rotated it 360 degrees to make a body out of it. So now I have 2 bodies, cylinder and cone shaped wedge. I want to drive the cone into the cylinder, say …09-24-2016 07:53 PM. Hi @icecats, Using the Copy command, is used in situation when you want to create identical parts. What you should have done, is use the Paste As New then go back in the Timeline before the Past, make the changes and move forward again. Now, if you want to cut the link between the two components, just delete …Click Design > Solid > Modify > Split Body . The Split Body dialog displays. Select the Body to Split. Select the Splitting Tool (s). The Splitting Tools display in the canvas. Click OK. The solid body splits into two solid bodies that display in the canvas, in the browser, and in the Timeline. Note: You can uncheck Extend Splitting Tool (s) if ...May 1, 2024 · Unable to drag or "Cut/Copy > Paste/Paste New" a component or body from one component to another in Fusion. This may also include being unable to move bodies to a group or to move sketches into components. The timeline is preventing the restructure of the browser tree due to timeline errors or references that exist in the design. Reopen Fusion design: Close and reopen the design, then try ... If you are a beginner designer who is looking for a powerful yet affordable tool to bring your design ideas into reality, then Fusion 360 Free Version might be the perfect solution...Is the sketch located in the Sketch folder inside of a component? Did you convert to a component before moving? You may be able go back in the timeline back and then move the sketch prior to making a body or component. If the sketch is part of a component. Then the sketch will exist in the component's coordinate system.Jul 18, 2017 · 05-05-2018 03:47 PM. Found an even easier solution for you. When you accidentally forget to make a sheet metal body outside of a component, you can save the model. then open a new model and then insert the saved one into it. now the sheet metal body is saved in a component and you can work with it as normal without having to recreate all your work. Feb 2, 2016 · Select first the face on the object you want to move, then the plane you want to align with. Components in Fusion have their own origins, so be aware that the component’s internal origin might not align with the “world space” planes. As far as moving to the origin (or any other point), use the Move tool, and select the manipulator, then ... Geometry from one body can be used to drive geometry on another. Perfect for ‘fleshing out’ your design in the conceptual stages of the process. You can have more than one body per component. Bodies can be promoted to Components. Typically you would only have one body per component during the final stages of design.Is it possible to move or rotate the component origin in Fusion 360? This is not possible for several reasons: An origin cannot independently rotate or move an origin irrespective of its body or the components. Subcomponent origins infer their orientation and location from the root level. Rotate or move the component itself to also rotate or move the component originit would be helpful to have them appear in my custom order in the Fusion browser. Thx. Unfortunately this is not possible at the moment. günther. 11-14-2021 11:36 AM. 11-14-2021 06:56 PM. 11-14-2021 08:19 PM. browser display filter browser sorting by names, time stamps, categories, even I would pinch some profits.😏.When you want a clean, consistently smooth and nick-free shave, you need a good, sharp, and reliable razor to do the job. Last week we asked you which razors you thought were the b...Each instance of a component is flexible, independent of other instances. Use a Rigid Group to: Fix the position of multiple components in place, relative to each other Quickly lock the relative position of all components in an inserted subassembly, so they all move together when you create joints to define motion in the assembly Minimize the number of …Feb 7, 2015 · I know this is late but if you copy the component ctrl c>ctrl v it will create a new body from the copied component. This only works on the body underneath the component sub selection or from directly selecting the object in the 3d view. You can also use the move tool and create a copy with the checkbox and that will auto create a new body. If the sketch is in a component you can have a joint from the body (if it is in it's own component ) to the line then that is a click click done, then pattern that first one. What would be a better way is to have the sketch for the spacing in it's own component. Then use a plane to position the sketch for the body (do it as it's own component ...I would much rather be able to position the clamp appropriately in the move operation upon import. If that move command upon import supported aligning parts it would be a significant improvement too. Alternatively, being able to retroactively modify the original location of a component instead of capturing positions would be the best …When you want a clean, consistently smooth and nick-free shave, you need a good, sharp, and reliable razor to do the job. Last week we asked you which razors you thought were the b...Click Design > Solid > Modify > Move/Copy. The Move/Copy dialog displays. Optional: Check the box next to Create Copy to create a copy of the selected object instead of moving the original. In the dialog, select the Move Object type: Components: Move all objects within the selected component. Bodies: Move a specific body. Faces: Move a specific ...03-22-2019 03:53 PM. Right click on each in the Browser, then select Convert body to component. p.s. You can also create a new component first, then drag and drop the …To Move and copy geometry of a body; Note - The Move/Copy command moves or copies components, bodies, faces, or sketch objects in Fusion 360. Design > Modify > Move. Select components, bodies, faces, or sketch objects and use the Move/Copy command to move them, rotate them, or copy them. Values are stored parametrically, which can edited later.When a Mesh body is inserted you have the opportunity to move to where it might be relevant to place it. Usually the mesh body is centred on the origin if not moved. Your case may be different. If making the frame as a component and centre rectangle is sketched, then the component origin can be aligned or moved to the file and mesh's …Autodesk Fusion 360 is a powerful software tool that has revolutionized the way products are developed and brought to market. With its comprehensive suite of features and intuitive...Ask the Assistant. When editing or finishing a sketch, the components or bodies shift out of place in Fusion 360. Sketches earlier in the timeline also do not seem to match up to the bodies they were created on. The component (s) or body was moved and there is a capture position in the timeline. If the position is in error, delete it and repair ...1. Reply. Kaladayn. • 2 yr. ago. It depends. If you have not created any bodies/other things referencing that sketch then you can just drag/drop it in the object browser to the …Salesforce Customer 360 is an integrated CRM system that unites customer data across marketing, sales, customer service, and more. Did you know nearly three-quarters of consumers e...Feb 2, 2016 · Select first the face on the object you want to move, then the plane you want to align with. Components in Fusion have their own origins, so be aware that the component’s internal origin might not align with the “world space” planes. As far as moving to the origin (or any other point), use the Move tool, and select the manipulator, then ... Click Design > Solid > Modify > Split Body . The Split Body dialog displays. Select the Body to Split. Select the Splitting Tool (s). The Splitting Tools display in the canvas. Click OK. The solid body splits into two solid bodies that display in the canvas, in the browser, and in the Timeline. Note: You can uncheck Extend Splitting Tool (s) if ...Solution: If moving a Body, convert it to a Component. If moving a Component, make sure that everything is in those subfolders while moving. If there is a Sketch outside the Component, drag it into the desired Component. Using a Joint instead of the Move command will move the Sketch as well. To move the Sketch along with the body or face, place ...Use the Move command. Some objects like the Title Block and Border, are protected from being accidentally dragged around, but can be moved by using the Move command. Select Modify > Move . The Move dialog displays. Click or click and drag to select objects in the canvas. In the Move dialog, select Transform > Point to Point.Create Components from Bodies in Fusion 360 TutorialSometimes a Fusion 360 model does not have components and is made of many different bodies in fusion 360....Is the sketch located in the Sketch folder inside of a component? Did you convert to a component before moving? You may be able go back in the timeline back and then move the sketch prior to making a body or component. If the sketch is part of a component. Then the sketch will exist in the component's coordinate system.Move and align body. Hello, I Use Inventor Fusion for Mac. When I tray to move a body or component, 1 Select body. 2 select surface of the body I like to move. 3 select move action. 4 select the direction in where I would like to move the body. 5 select the surface of an other component where I would like to align with.Mar 5, 2021 · I create a sketch with two rectangles, extrude the rectangles into bodies, convert the bodies to components by clicking on them in the browser and selecting "Create Components from Bodies" (one body at a time). Then I create a joint between the components. I can create a slider, revolute etc. and the joint does a sample animation for me. The company is betting that outsourcing will fast-track its unique fusion reactor designs. One fusion startup is betting that a 70-year-old idea can help it leapfrog the competitio...When a solid turns into a liquid it is called fusion, more commonly referred to as melting. When a material moves from one state of matter into another it is called a phase transit...Users reported that it is not possible to rearrange Components in the Browser Tree in Fusion 360. In order to move components in the Browser tree: The components appear in the Browser in the order they were created. Moving the component in the Timeline will affect their place in the browser tree. Components can be rearranged …Steps in short -. 1. Create components from bodies. 2. Create joint origins at the centers of the bodies using between faces. 3. Select joint origins in browser (ctrl on windows to select both the joint origins) and right click to select align components.You can use the move tool to do so, but be careful. slecting a onbject in the viewport by single-left-click slectes the body, not the component. Double-left-click selects the component. Right-clikc then brings up a menu including the move tool. A betterway to adjust locations of components is to use the joints in Fusion 360.The Move/Copy command can move the Pivot to the center if no object is selected. If an object is selected in the command, for some reason the cursor cannot be moved to the center. However, if the object is not selected, the cursor will move to the center. Avoid the bugs and enjoy Fusion360 to the fullest.May 15, 2018 · If the new bodies go under the project, you may not be activating the component when revisiting a file, Fusion defaults to the top component. (Been caught myself) As for moving them - depends on what has been done before finding the need to move them. with out the file, it's a guess, 04-17-2016 03:19 PM. Move bodies from one component to another. Hi all, I am pretty experienced in Fusion (several hundered hours at least in the app) and this has never …Move BODY to an existing COMPONENT. I've tried dragging/dropping. I've tried ACTIVATING a component, etc. I've even tried selecting 3 Bodies and "create …If I recall correctly, the failures have happened when I was ditzing around up-time. I noticed a bit ago, that F360 seems to reorganize bodies alphabetically. I split a body into three components. I labeled them [fwd, mid, aft], in that order. When I invoked _BodiesToComponents_ they became [aft, fwd, mid].in reply to: smithblazen. 04-06-2021 10:28 AM. You need to resist using the Move command and create Components, put your sketches and bodies, in them and use Joints to position your components. If you want to align bodies to a feature, I choose the X-Y model origin plane, use the Align command.Components have movement from joints and are free to move depending on the joint applied. The movement can be limited through the joints. Bodies are not meant to have joints or movement and this is why every move is shown in the timeline. Every new move for a component is shown if the position is captured.1. Design the components of the product you wish to animate. In this case, we have the AU Factory 2022 device. 2. With your design file open, make sure the Workspace is Animation. 3. Rotate and center the 3D design on the screen. 4. Drag the playhead on the timeline to the Scratch Zone.Solution: With the timeline deactivated, right-click the copied component > Make Independent. If working with a timeline, go back and redo the copy, then right-click on the top-level component in the browser tree > Paste New. Paste New will make a duplicate component that is not linked to the original. Choose option Paste New.If your body is in a sub-component you can copy and paste the sub-component between designs. Steps: 1. Create components from bodies if needed. (right click menu - on body or body folder) 2. Right click on component - copy. 3. Right click on browser root of new design - paste new. Thanks and let me know if you have any questions. Regards,May 8, 2024 · Solution: Perform the following to group components in the browser tree: From the Assembly menu, click New Component. Click OK in the dialogue to create the new empty component. Highlight all of the components in the browser tree that need to be condensed/combined. Drag the highlighted components on top of the new component that was just ... Oct 8, 2023 · Solution: There are two methods both involving the Move tool, found under Modify > Move or by hitting "M" on the keyboard. Use the "Bodies" selection for the Move tool and select the bodies you want to position, which you can then move as a block. Create a component and insert all of the bodies you'd like to move, then use the "Components ... Navigate to Fusion Hub Dashboard . Check the box next to any folders or files that are going to be moved. Click the Move icon. A window will appear to provide a choice of destinations for the folders/files. Choose the destination and click Move. Note: If the projects reside on a Personal Hub then some files cannot be moved between projects.Geometry from one body can be used to drive geometry on another. Perfect for ‘fleshing out’ your design in the conceptual stages of the process. You can have more than one body per component. Bodies can be promoted to Components. Typically you would only have one body per component during the final stages of design.it would be helpful to have them appear in my custom order in the Fusion browser. Thx. Unfortunately this is not possible at the moment. günther. 11-14-2021 11:36 AM. 11-14-2021 06:56 PM. 11-14-2021 08:19 PM. browser display filter browser sorting by names, time stamps, categories, even I would pinch some profits.😏.Sep 18, 2014 · I've tried dragging/dropping. I've tried ACTIVATING a component, etc. I've even tried selecting 3 Bodies and "create component" (which creates 3 components instead of the single component I want w/ 3 Bodies). Etc. 03-22-2019 03:53 PM. Right click on each in the Browser, then select Convert body to component. p.s. You can also create a new component first, then drag and drop the …Tip: The Move/Copy window sometimes opens without the Create Copy option being displayed. Click Cancel and then try again. Copy Component. Copy a component to a dependent new component. Steps. In the BROWSER window, right-click the component layer > Click Copy. Deselect the component (click on the background). Right-click > Click Paste New.From there you can move it closer to the location you might want to assemble it to. The first move in the insert dialogue is free in the sense that it is not recorded in the design history. So move the part to a convenient location for later assembly. Then create a "normal" joint between the bolt and the beam.Hello Is there a way to split a component in a manner simmerlar to split body. ... Report issues, bugs, and or unexpected behaviors you’re seeing. Share Fusion (formerly Fusion 360) issues here and get support from the community as well as the Fusion team. ... Can you temporarily break all links to the external designs then Export …Pooria Sohi April 21, 2021. 4 min read. This post is also available in: Français (French) Italiano (Italian) Deutsch (German) 日本語 (Japanese) Understanding the relationship …Geometry from one body can be used to drive geometry on another. Perfect for ‘fleshing out’ your design in the conceptual stages of the process. You can have more than one body per component. Bodies can be promoted to Components. Typically you would only have one body per component during the final stages of design.Mar 5, 2021 · I create a sketch with two rectangles, extrude the rectangles into bodies, convert the bodies to components by clicking on them in the browser and selecting "Create Components from Bodies" (one body at a time). Then I create a joint between the components. I can create a slider, revolute etc. and the joint does a sample animation for me. But, in Fusion, positioning components are a timeline operation. If the component is moved after the sketch, the projected geometry will compute before the component is moved. However, if you roll back to before the sketch, move the component there, and Capture Position, the sketch will update correctly. See the screencast:May 18, 2014 · As @gregsQRHH2 mentioned, combining into a new component joins the bodies, which kills the separation. Dragging and dropping one body into a component is not possible. Rewinding and creating a new component before the bodies breaks almost everything else after it in the timeline. (Even though those features are on those bodies, Fusion seems to ... Use the Move/Copy tool to move or move and copy objects. Click Design > Solid > Modify > Move/Copy.. The Move/Copy dialog displays.. Optional: Check the box next to Create Copy to create a copy of the selected object instead of moving the original.. In the dialog, select the Move Object type:. Components: Move all objects within the selected …Are you a hobbyist, DIY enthusiast, or simply someone who loves working on personal projects? If so, then Fusion 360 for personal use could be the perfect tool to take your creativ...In today’s fast-paced world, designers and engineers are constantly looking for innovative ways to streamline their design process and bring their ideas to life. One tool that has ...The Decal has to be applied onto a face. When moving the decal, it will stop at the point where the origin of the manipulator (i.e. the center of the image) is off the face. The best practice of the decal feature would be that the image is fully stayed on the face. So you may consider splitting the image if necessary. Hope it helps.After 10 years, the massive experimental fusion energy plant in France is halfway complete. HowStuffWorks talks to experts about the project. Advertisement The sprawling landscape ...Solution: It is not possible to move a component along a path. As an alternative, follow the steps here: Move the main component using joints/tangent …I create a sketch with two rectangles, extrude the rectangles into bodies, convert the bodies to components by clicking on them in the browser and selecting "Create Components from Bodies" (one body at a time). Then I create a joint between the components. I can create a slider, revolute etc. and the joint does a sample animation …If you change to Move Components mode: Then, what you are doing is to change the position of just that instance. Here is a quick screencast that shows the difference. In this video, there are 3 instances of a simple component, which has one body. First, I do Move Body, and every instance updates.Nov 26, 2019 · in reply to: Anonymous. 11-26-2019 01:51 PM. Components contain bodies. What would be the purpose of having the body outside of a component? In any case, the answer to your question is to simply drag and drop the body onto the top node in the browser. p.s. Just because you can, doesn't mean you should 😀. 1. Design the components of the product you wish to animate. In this case, we have the AU Factory 2022 device. 2. With your design file open, make sure the Workspace is Animation. 3. Rotate and center the 3D design on the screen. 4. Drag the playhead on the timeline to the Scratch Zone.Use the Move/Copy tool to move or move and copy objects. Click Design > Solid > Modify > Move/Copy.. The Move/Copy dialog displays.. Optional: Check the box next to Create Copy to create a copy of the selected object instead of moving the original.. In the dialog, select the Move Object type:. Components: Move all objects within the selected …As @gregsQRHH2 mentioned, combining into a new component joins the bodies, which kills the separation. Dragging and dropping one body into a component is not possible. Rewinding and creating a new component before the bodies breaks almost everything else after it in the timeline. (Even though those features are on those bodies, Fusion seems to ...Right click on the thumbnail of the file that will be inserted. Select Insert into Current Design. All bodies, components, and sketches from that file will now be inserted into the Assembly file. Move the model into the desired position. Click OK. Using "Insert into Current Design" will create a component in the assembly file that is referenced ...

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fusion 360 move bodies to component

Mar 27, 2017 · Select and activate the top-level project line in the browser tree. Right-click on it and choose Paste New. Drag the new component away from the source component in the workspace and then click Okay. This will create a new component that is exactly the same as the source component that you copied. They are not linked. In the Move/Copy dialog, click Cancel. The body returns to its original position. Right-click and select Move/Copy from the Marking menu. In the Move/Copy dialog, specify the following values: Set Move Object to Components. Set Move Type to Free Move. Select the crank arm and drag it in any direction.I started this sketch with the origin where I wanted it, however I decided later in the design to move some bodies away from the origin and reference the geometry from a different part. Now that I've decided where all of the bodies are, in relation to each other, I'd like to re-reference a body to Z0 X0 Y0. I was able to move the bodies where I ...It is not possible to move the body and maintain a parametric history for the design. To move component with the history marker not rolled to the end, use one of the following workarounds: Copy Body and use the Paste New command from the right click menu in the Browser. Disable the timeline. Robert Filiks.May 1, 2024. Products and versions covered. Issue: Unable to drag or "Cut/Copy > Paste/Paste New" a component or body from one component to another in Fusion. …Jul 10, 2014 · 2. Select all Sketch figures. 3. Select Copy from the right click menu or use the keyboard shortcut for Copy command (Windows CTRL+C - Mac Command + C) 4. Stop Sketch. 5. Activate the Component you wish to place the sketch in (select white circle next to the Component name in the browser to Activate Component) 6. The body moves away from the origin of the component, but the origin and the component don't change. In the Move/Copy dialog, click Cancel. The body returns to its original position. Right-click and select Move/Copy from the Marking menu. In the Move/Copy dialog, specify the following values: Set Move Object to Components. Set Move Type to Free ...Hi @Anonymous,. So this is a tricky one to answer. Sometimes this isn't possible as it depends on the timeline. For instance if you have the timeline enabled, and you try to nest a component into a different one, thus changing where it "lives", it is possible that you are changing dependencies in the timeline - therefore Fusion will not let you …Hello Is there a way to split a component in a manner simmerlar to split body. ... Report issues, bugs, and or unexpected behaviors you’re seeing. Share Fusion (formerly Fusion 360) issues here and get support from the community as well as the Fusion team. ... Can you temporarily break all links to the external designs then Export …How to animate joints in Fusion 360. To Animate a joint in Fusion 360: Solution 1 Navigate to Assemble > Motion Study. Select the Joint. Add Distance and step. Play the component with the different mode. Solution 2 Navigate to Animation. Navigate to Transform tab and select Transform Component. Select the component to move. Add …Jul 9, 2019 · I have been trying to find where to turn object snaps on in fusion 360. I have used many CAD software before like AutoCAD, Solidworks, MasterCAM, and Rhino and all of them have the ability to snap to places like center points in circles and intersections between objects but I cannot find these options anywhere in fusion 360. Oct 8, 2023 ... To Move and copy geometry of a body; Note - The Move/Copy command moves or copies components, bodies, faces, or sketch objects in Fusion 360 ...Feb 2, 2016 · Select first the face on the object you want to move, then the plane you want to align with. Components in Fusion have their own origins, so be aware that the component’s internal origin might not align with the “world space” planes. As far as moving to the origin (or any other point), use the Move tool, and select the manipulator, then ... Feb 7, 2015 · I know this is late but if you copy the component ctrl c>ctrl v it will create a new body from the copied component. This only works on the body underneath the component sub selection or from directly selecting the object in the 3d view. You can also use the move tool and create a copy with the checkbox and that will auto create a new body. Fusion 360 Rule #1. Having a basic understanding of the difference between Bodies and Components leads us to the dubbed Rule #1 from the Fusion 360 forum …Jan 6, 2020 · Fusion Support Report issues, bugs, and or unexpected behaviors you’re seeing. Share Fusion (formerly Fusion 360) issues here and get support from the community as well as the Fusion team. MSHS & MWHS PLTW IEDIn a new component (which will become your nest) use "Insert Derive" command on the "Insert" menu on the "Solid" tab of the "Design" workspace. Select the original design that contains the bodies you want to nest, and select all the bodies. In the derived design, move the bodies to where you need them for nesting purposes.Apr 3, 2021 ... ... move tool to put it where we want it, and ... Bodies And Components Fusion 360 | Beginners topic ... All About Rotary Pocket and Rotary Contour in ...Navigate to Fusion Hub Dashboard . Check the box next to any folders or files that are going to be moved. Click the Move icon. A window will appear to provide a choice of destinations for the folders/files. Choose the destination and click Move. Note: If the projects reside on a Personal Hub then some files cannot be moved between projects.Click on the Sheet Metal tab to activate the Sheet Metal environment. Select Create > Convert to Sheet Metal. Select a base face. Note: The face you click on determines the body thickness, so you need to click on a wide, flat area of the body. This value is then used to create a new Sheet Metal rule and cannot be edited. Click OK..

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